AML (Attack Mastery Level): The modified ML used in combat when attacking with a weapon. It is equal to Weapon ML + Weapon Attack Class (WAC). The AML of a Spear (WAC 20) at ML70 is: 70+20=90.
DML (Defense Mastery Level): The modified ML used in combat when defending with a weapon. It is equal to Weapon ML + Weapon Defense Class (WDC). The DML of a Spear (WDC 10) at ML70 is: 70+10=80.
The Attacker may declare one of three Aim Zones (HIGH, MID, or LOW). Aiming High or Low has a penalty (-10) in the combat roll.
Requisite Skill: Dagger
Weight: 2 lbs.
Overall Length: 24 inches
Effective Range: Hand-to-Hand
Damage: Blunt 2/ Edge 0/ Pierce 3
Cost: 36 dram
Distinguished by its forward-pointing guard
Requisite Skill: Dagger
Weight: 1 lbs.
Overall Length: 9 inches
Effective Range: Hand-to-Hand OR Ranged Short 4/4, Medium 8/3, Long 16/2, Extreme 32/2
Damage: Blunt 0/ Edge •/ Pierce 4
Cost: 20 dram
Requisite Skill: none
Weight
Ring: 17.6 lbs./ Mail: 22 lbs./ Scale: 30.8 lbs.
Covers Ua (upper arms), (Sh) shoulders, Th (thighs), Ab (abdomen), Hp (hips), Gr (groin)
Cost
Ring: 308 dram/ Mail: 660 dram/ Scale: 440 dram
Requisite Skill: none
Weight
Ring: 26 lbs./ Mail: 32.5lbs./ Scale: 45.5 lbs.
Covers Fo (forearms), El (elbows), Ua (upper arms), (Sh) shoulders, Th (thighs), Ab (abdomen), Hp (hips), Gr (groin), Th (thighs)
Cost
Ring: 455 dram/ Mail: 975 dram/ Scale: 650 dram
A thick, oily red paste is known to be both disinfectant and painkiller.
Also called the Ichor of Agrik.
The paste reduces the pain from an injury penalty. It deadens the pain from a minor wound for 4 hours, or from a serious wound for 2 hours.
Halves the chance for an open wound to become infected.
A brown paste tightly wrapped in a bundle of cured leaves.
Gives a bonus Healing Roll on all injuries after one whole day of sleep.
Items Some Consider To Be Unnatural
The blade is sheathed in a black leather scabbard with silver trim. Its inscription reads “death to all” in Lakise (the common Hârnic script).
This minor artifact was forged 50 years ago by a secret Morgathian cell in eastern Hârn. Made with a steel blade, its bone hilt is from a femur of a sacrificed Peonian priest. The dagger is a consecrated Morgathian relic that instills within its wearer an increasing compulsion to kill human prey.
Covering the blade lessens the sensation but does not end it. One way to permanently obstruct the effect is to bury the dagger in ground consecrated by a cleric of another deity. Some members of the churches of Larani, Peoni, or Save-K’nor likely also know of ways to destroy this item.
A person who has physical contact with the blade will need to initially test Will × 5 (Will × 4 unsheathed) or attempt to kill a human. A retest is needed for each time the relic is touched or every 13 days until the person has successfully resisted twice in a row.
Cost: unknown
"Berilik Balm (Potion)" by RPG Dynamite, "byrnie armor" by Alexandr Yatskevich, "Gashrul's Blade" by Alexandr Yatskevich, "hauberk armor" by Cleveland Museum of Art, "keltan (or main gauche: off-handed parrying dagger)" by Carl Francis Kennedy, "taburi (parrying, throwing dagger)" by Ian Dalton. "Tirrala’s Pillow (Potion)" by RPG Dynamite.
All artwork on this page falls under Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.