Your AV (Action Value) + DIE ROLL vs. the DV (Difficulty Value) + 10 (or a DIE ROLL).
Action Value: CHARACTERISTIC + SKILL.
REF stat is used for hand-eye coordination or manual dexterity; guns or vehicles.
DEX stat is used for engaging gross physical movement; athletics or HTH fighting.
Melee attacks use REF Characteristic + Hand to Hand or Weapon skill + DIE ROLL against DEX Characteristic + Athletics skill + DIE ROLL.
Melee attacks can hit any target within 4m/yards of the PC/NPC.
Ranged attacks use REF Characteristic + Weapon skill + DIE ROLL against DEX Characteristic + Ranged Evade skill + DIE ROLL.
Autofire attacks counts at one Action.
Requisite Skill: Firearms
Weight: 2.31 lbs.
Overall Length: 10.25 inches
WA: +1 Rate of Fire: 2
Effective Range: 50 meters
Damage: 5D6 per single shot.
Payload: 6 round cylinder
Cost: $25
Requisite Skill: Firearms
Weight: 0.75 lbs.
Overall Length: 4.875 inches
WA: -2 Rate of Fire: 2
Effective Range: 20 meters
Damage: 3D6 per single shot.
Payload: 2 internal tubes
Cost: $7.50
Requisite Skill: Firearms
Weight: 9.5 lbs.
Overall Length: 49.3 inches
WA: +0 Rate of Fire: 2
Effective Range: 150 meters
Damage: 6D6 per single shot.
Payload: 15+1 round fixed, tubular magazine
Cost: $20
Requisite Skill: Firearms
Weight: 9.5 lbs.
Overall Length: 49.3 inches
WA: +0 Rate of Fire: 2
Effective Range: 150 meters
Damage: 6D6 per single shot.
Payload: 15+1 round fixed, tubular magazine
Cost: $20
Requisite Skill: Driving
Crew: One plus two passengers; 350 lbs. additional cargo
Weight: 900 lbs.
Length: 12.5 feet
Width: 6.4 feet
Height: 9.8 feet
Maximum Speed: 15 mph
Maximum Range: dependent on the horse; about 25-35 miles before rest
Structural Damage Points (S.D.P.): 35
Cost: $58
Written by French poet and essayist Arsène Houssaye in 1879, but not translated.
http://www.thehistoryblog.com/archives/30815
Written by former German theologian Lawrence Wieck in 1879, and translated into English.
This normal book contains information on vampires, wraiths, demons, and other supernatural occurrences.
Information in the book:
Transylvania has a vampire problem and is possible source.
Entities listed by name: The Death Weaver, Magot, The Old Ones.
Rites for a Catholic exorcism.
This book was found in Jack's house, and is the only book "the Librarian" allowed outside of the estate, leading the PCs to believe someone left a copy inside the house.
Items Some Consider To Be Unnatural
Brewed voodoo concoction made by a Cajun Voodoo Queen. Stored in powdered form, the brew can be mixed with water or liquor (for taste).
It looks like dark blood-red flour; when mixed, the brew is thick and syrupy.
In liquid form, the consistency will remain potent for up to 6 days.
When ingested, target must make a successful Constitution check. If roll is successful, then brew will take immediate effect, though target will feel nausea.
Fix-You-Up supposedly cures poison, snake bite, vampire bite, lycanthropy, magic potions, malaria, coma, infection, tuberculosis, cancer, and flu.
Thick, weathered, iron-bound tome; covered in fine leather. 20 inches in length, locked with magic glyph; separate amulet is needed to open book.
Text is in Sumerian gibberish; Eye of Agamemnon can translate into English gibberish.
To activate book, the amulet must be worn, and a target name must be spoken aloud. Gibberish will swirl into 6-10 black & white images, showing mystic occurrences which have happened to the person inquired about; 12+ images will appear for major NPCs.
Thin, tear-drop shaped agate; rough one side, flat on the other. About the size of a fist, jagged on edges; appears very fragile.
Glows in the presence of supernatural evil (vampires, spirits, etc.).
Reads objects like magnifying lens, by passing over the object in question.
If used to observe targets, it can see through supernatural disguises, employed by magical items, lycanthropes, vampires, and doppelgangers.
"Strike Once. Light the Moment. " "50 Lucifers for 1 Shilling." ©1829 - London, England
Each sunrise, the day starts with 1d4 matches after all 50 matches are exhausted.
Matches light in most conditions, but cannot be lit when submerged or in a vacuum.
Struck matches burn twice as long. Matches removed and unused curl in 1 hour.
When used to light candles, lit tapers will last 50% longer and burn 50% brighter.
When used to light cigars or other smoking items, tobacco is freshened with improved taste, even if old and stale, to be enjoyed twice as long.
When tossed onto a prepared campfire, area will instantly alight up to a 5 foot radius fully ablaze lasting 50% longer and burning 50% brighter.
With a bowl of broth or non-processed milk, light three matches individually and submerge them horizontally in the liquid in order of lighting. If all three sink within 30 seconds, supernatural evil exists the 100’ area per a detect evil spell.
Lighting a match and tossing it on the ground while uttering a name can create a thin fiery path to a specific someone if the right question is asked. Effect only lasts for one hour and cannot be done again until the next sunrise. The flame can be stamped out normally by NPCs.
"Aunt Hattie's Fix-You-Up" by Amy Lys, "The Book of Names" by Hallók Dénes, "Colt Single Action Army M1873" pistol by Alexander Lesnitsky, "Des destinées de l'âme" by Gerhard Gellinger, "The Eye of Agamemnon" by Calon Juragan, "Hansom Cab horse-drawn carriage" by OpenClipart-Vectors, "Noble's Friction Matches" by Cooper Hewitt,"Remington Model 95 .41 double-barrel pocket pistol" by Hmaag Alghawi, "Wieck's Treatise" by Gerd Altmann, "Winchester Model 1873 .44 lever-action repeating rifle" by Ugo Ricci.
All artwork on this page falls under Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.