Player Characters of

Earth-CC

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Player Characters

The design of this campaign is character-based on the backdrop of the plot-driven Marvel Cinematic Universe. With S.H.I.E.L.D. in pieces and the Avengers trying to be everywhere in the world, this campaign might be described as Earth's Second Mightiest Heroes. The PCs might not be center point of what is going on in the MCU movies (and some television), but their story does revolve around their choices. At the outset of the campaign, each player will start with one character with the Games Master encouraging the players to create individuals who have been bestowed with great powers and abilities, and subsequently have a great responsibility. All Origins are available with the discretion of the Games Master to help blend what we know so far in the MCU and what can be done to create original characters of their own. All characters start with the following stats to distribute as needed: Monstrous, Amazing, Incredible, Remarkable, Excellent, Good, and Typical. Three powers (Amazing, Incredible, Remarkable) and three Talents are also given for starting characters. Any modifications to this primer are made on a case-by-case basis (for example, power armor or alter-egos). Karma points are awarded using the tools provided in the Judge's Book. Since this is intended to be a short-term campaign, any characters which have participated are listed below.  Although there are no alignments in Marvel Super Heroes RPG, the scope of the campaign is more Avengers (some bad guys die) and less vigilante (most bad guys tend to die).

Races allowed

asgardian, atlantian, celestial, human, inhuman, olympian

O.C.C.s allowed

altered human/pet, mutant, hi-tech, robot, alien 

Alignments allowed

No alignments, but the PCs are considered members of a city-wide superhero team.

Captain Luck [Leigh]

Human female altered human with probability manipulation, flight, body armor, and energy expulsion

Diana Favo was exposed to energy while tracking down missing Chitauri technology.

Cogent [superhuman team]

Enhanced human and high technology independent organization

Formed during the Cold War and now stepping forward to take S.H.I.E.L.D.'s absence.

Eclypse [James D.]

Human male altered human with darkforce manipulation

Jack Danielson gained his ability of Darkforce manipulation from an ancient totem.

Gaia [Jennifer]

Human female mutant with absorption power, flight, kinetic bolt, self-sustenance, and body armor

Sally Jones's powers emerged after creating an energy cocoon, she works for NASA.

Grace [Kelli]

Human female altered human with power absorption, flight, body armor, and combat sense

After exposure to Terrigen Mist, Grace Kelly gains the ability to absorb another's powers. 

Kinetix [Jerry]

Human male mutant with kinetic absorption and flight

Born in 1926, former boxer Tim MacGregor gains his powers from Kree Terrigenesis.

Lazarus [James B.]

Human male mutant with magnetic control, force field, and flight

John Black - CEO of WHIH Communications uses his magnetic power to protect others.

Toymaster [Jason]

Human male mutant with high Reason and experimental exoskeleton

Julian Armand has been labeled the smartest man (err teen) in the world, and works for S.H.I.E.L.D.

Xander [Joe]

Inhuman male alien with immortality, sonic generation, and sound manipulation

Arriving on Earth searching for any other survivors of the disaster at Sanctuary.

"Captain Luck" by Andrea Pittori, "Cogent" by Riyan Hidayat, "Eclypse" by Stendy Antonio, "Gaia" by Clker-Free-Vector-Images, "Grace" by Alina Alexeeva, "Kinetix" by Kenny Kiernan, "Lazarus" by Max Maxutov, "Toymaster" byDmitriy Kirichay, "Xander" by David Miller.

Artwork for Alina Alexeeva, Stendy Antonio, Kenny Kiernan, Dmitriy Kirichay, and Andrea Pittori on this page falls under Adobe Stock Standard License.

All artwork on this page falls under Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.