There are several NPCs who are important to the Sins of the Past campaign. These characters have a unique relationship with the PCs; some are allies, some are antagonists. Each NPC has a clear motivation which impacts motivations in the campaign. While all NPCs allow for the flavor of any campaign, only the NPCs listed below have had a clear impact upon the characters as reoccurring opportunities to move the plot along or distinct personalities which left an impression upon the players.
AKA Mrs. Adolphe, a powerful race called the Patua, she lives at Monkton Farms, a pocket dimension off the island of Waytoll.
While living under an abandoned theater in Celesthem, she comes into conflict when the PCs are searching for information regarding their false incarceration. Her "murder wall" of suspects helps the PCs learn of the "Ironhall Gambit".
a bookkeeper at the Medicamentum wizard’s guide, he is swept up by the Dark Tide with promises of adventure.
formerly of House Thaxanorguth, the Dark Tide saves him, but Crystal Pines influences him.
always appearing in human form, the seneschal to Prisania in Merridew who deals with the PCs while they are trapped in Waytoll.
shipwrecked on Waytoll, he led a small contingents of survivors who welcomed the PCs during their stay at Fort Boar.
the lone criminal organization of Bellorux, bribing the guards and acting with impunity toward the newly incarcerated PCs.
commander of Barthen Keep, he overlooks prejudice and gives the PCs a place to call home in southern Valderin.
champion of the Fellowship of the Sacred Way, his reign on Melekure ends with the PCs.
hyper-militant to male half-orcs, she survives the massacre at Bellorux to end up as a merchant on Melekure.
led by Violet Longstreet, they allied with the PCs only when their goals aligned, but later, this group hunted the Dark Tide.
leader of the bugbear raiders near Barthen Keep, he appears much later as a frost giant adviser before making parlay with Kor.
fast friend of Donovan Silvershaper, he is instrumental in leading the PCs through the Fanderword Forest.
member of the Bone Hearts, counsel to Violet Longstreet who works with her and the Dark Tide to attain mutual goals.
connecting with Aryax but also claiming Kal-Ra as his own, this entity's sway centered on the Dark Tide at Crystal Pine.
one of the most powerful and dangerous inhabitants of Melekure, his Broker's Collective seeks out the Four Shields.
the jailers of Bellorux, these monks of Cuthbert were chosen to guard the prison because of their dedication and vows to Valderin.
father of Utica, he trades his daughter away to Kor for additional labor & hides the party on this farm outside of Melekure.
squired to Kor by her father, she became a powerful warrior, often sickened by the actions of Egg-gar.
trapped on Waytoll, he made a home for himself under the island along with his companion, Verdigraxis.
following the Nine Penny Kings as the heroes of Valderin, later their secrets revealed their part in the Ironhall Gambit.
member of the Bone Hearts with giant's blood, the brawn often paired with the brains of Hamros Kreed, loyal to a fault.
summoned familiar by Ukko Zephrys , this fiend assists his master in scouting, theft, and spying, but later made deals against him.
AKA Andrel Larissa, AKA Armande Hule, the Ironhall Gambit linchpin, he flees and changes from human mastermind to a demilich.
AKA Sir Hyle Battleborn, the architect of woes responsible for having the PCs jailed for seven years at the Isle of Bellorux.
recurring antagonist from the Cursed Earth campaign, he survives the slaughter of Bellorux leaving for parts unknown.
member of the Bone Hearts, the smarter half when paired with Mighty, tried to help the PCs when beneficial.
adoptive father of Kor, he learns of the Ironhall Gambit, sparing the PCs to prison, trading his life for theirs.
leader of The Bone Hearts, works with PCs to leave Waytoll, later choosing to hunt them for Emmitt Ironhall.
defeated, captured and broken by Egg-gar, this beast served his new master faithfully while tracking down Emmitt Ironhall.
the PCs were hired by Masmar Lendred to accompany a wagon train to the south to reinforce troops against goblins.
the terror below Waytoll surrounded by minor krakens and aboleth minions, he is the greatest fear for sentient life trapped there.
drawn as the Knight card from a Deck of Many Things, he serves Egg-gar resentfully until he dies in Melekure.
stern leader of Merridew while trapped in Waytoll, she controls most of the island's population and crushes her enemies.
AKA Sir Clement Steelsong, a central cohort of Emmitt Ironhall, from puny henchman to leader of the Hallowed Hundred.
he made promises to the PCs about when his forces would free him from Bellorux, Dante Koribayed disagreed.
mutated from an alien power supply, this creature and its 20 eye stalks hunted the drow under Melekure, until destroyed by the PCs.
one of the more powerful factions on Melekure, this group raids Valderin, and prevented the PCs from leaving Baeledictum.
the cursed ruler of Avyosos who torments the PCs when they sail into his pocket dimension, but they later free him into Waytoll.
drawn as the Knight card from a Deck of Many Things, she serves Ukko Zephrys until leaving with Utica.
ex-members of the Hallowed Hundred, the minions of the Laughing Knight succumbed to the Crystal Pine's alien influence.
choosing hermitage to research magic, the PCs invaded his Waytoll lair and they almost died, until the Dark Tide destroyed him.
former ally to the Storm Jesters, later disguised as frost giant hero, Turokomin, he took control of the southwest of Valderin.
AKA Marpock, trapped on Waytoll, she sees the PCs as a way to escape, but often attacks them when overcome by hunger.
AKA Maxis Ghent, AKA the Laughing Knight, ally of Emmitt Ironhall until a coronentum causes him to go rogue.
trapped on Waytoll, she allies himself with Groniron, but is later cut-down by the PCs before they left the island.
drawn as the Knight card from a Deck of Many Things, she serves Egg-gar loyally until she dies in Melekure.
trapped in Avyosos, he is fights with the PCs against sahuagin and leads the party to the Sisters of Avyosos sea hags.
making his home from the crashed starship atop Crystal Pine, his experiments (and Shadow Engine) are foiled by the Dark Tide.
Ned Aeltyn is a former member of Santo Koribayed’s Folding Circle. During the aftermath of the Folding Circle and the Heroes of the North, Aeltyn fled to Steelgate, seeking a new life under a different name.
one-time leader of the Everwatchers on Bellorux, he is given a promotion back to the mainland as a devious part of the Erythnul takeover.
nickname given by Derr Brokenears to the minotaur ally of the bugbear raiders living in the ravine south of Barthen Keep.
a dimensional aspect who duels Kor to the death until his energy blade is dropped through Waytoll's limestone crust.
imprisoned by Derr Brokenears as a rebel, his impassioned plea to the party to hunt down his former leader was notable.
subordinate to the Skullclaw tribe, their Eye of Gruumsh was the spiritual leader for both tribes, as the power behind the orog.
retired from the Pale Grin, as a Bellorux carpenter, he secretly led the Band of Butchers, but died during the prison break.
former merchant, he was a Bellorux neighbor to Kor, trying to tunnel from his cell, but died during the prison break.
led by Jaggadash, they are saved for last when clearing out the ravine near Barthen Keep with survivors fleeing south.
leader of the Hungry Wolves tribe, he uses the vorpal blade Blazefury, slaying Donovan Silvershaper, before dying.
supposed leader of the Band of Butchers on the Isle of Bellorux, she died during the prison break.
their hyperspace engines damaged by an errant grenade, their starship crashes landing atop Crystal Pine mountain, polluting the land.
leader of the Moredhel in Ousszynge under Melekure, he deals with the Dark Tide to grant them access to the surface.
leader of a gang of ogres living in the ravine south of Barthen Keep, very powerful in combat, but weak vs. charm spells.
assigned to Bellorux as warden, he met Kor while a young lord, but later, Kor asked him for help with the Dark Tide's plight.
the precursors to the Hallowed Hundred, this group was known far and wide to have saved Valderin from evil.
beholden to the Hungry Wolves in the ravine south of Barthen Keep, one survivor joins the Dark Tide upon return to Valderin.
these hags made bargains with those trapped in Saffat's realm, until the PCs destroyed their coven, freeing their slaves.
residents of the ravine south of Barthen Keep, the PCs repelled their repeated attacks on the keep, then defeated their orog leader.
a colleague in magic to Tattersort while living in Ullegeval below Waytoll, his overconfidence led to his demise by way of the Dark Tide.
member of the Bone Hearts, although he was faithful to Violet, he was also to the PCs in need.
choosing hermitage to research magic, the PCs invaded his Waytoll lair and they almost died, until the Dark Tide destroyed him.
chief of the Filthy Rotter tribe in Erx, he wisely parlays with the Dark Tide to fight against the frost giant swarm.
Collette Adolphe by Nathan Park, Lewellan Alfynar by Drankin Plantaz, Elres Arard by Ekaterina Kurenkova, Aryax by Tom Rhodes, Athanix by Armands Andrejs Ilgums, Deldrin Baleson by Axilus Turner, The Band of Butchers by Alex Muravev, Natali Bersk by Joana Rita Gomes, Bloodsucker by Daniel Scheltema, The Bone Hearts by Taufan Arifin, Tangy Bodangy by Fabio Rodrigues, Derr Brokenears by Eric Belisle, Rurik Chainguard by Lucas Ragnar Örström, Phineas Dearborn by Rex Salazar, Diamidiath by Eva Widermann, Bedward Estolis by Warren Mahy, The Everwatchers by Sergey Kandakov, Karlitis Ferrara by Coro Coferosa, Utica Ferrara by Tanya Sangsnit, Groniron by Tyler Jacobson , The Hallowed Hundred by Jacob Shroades, Mighty Hornis by Solomon Barroa, Impo by Fred Hooper, Rolland Inkrot by Daniel Zrom, Emmitt Ironhall by Thomas Shelby, Dante Koribayed by Valeria Lutfullina, Hamros Kreed by Eric Belisle, Masmar Lendred by Alastair Duncan, Violet Longstreet by Livia Prima, Lyle by Susana Aniorte, The Men of Masterson by Anastasia Latysheva, Mowgwar by DALL-E, Orn, son of Uctuk by Daniel Scheltema, Prisania by Rex Salazar, Shad Redcase by Carlos Villa, Barin Rivenshield by Eric Belisle, Ronyraks by Nguyen Huu Ha, The Ruthless Navy by Saepul Nahwan, Saffat by DALL-E, Akta Sorrow by Rex Salazar, The Storm Jesters by Alice Noir, Delibes Tattersor by Taregh Saber, Undulatun by Bryan Syme, Ursula by Ben Galley, Geridas Vallate by Ben Galley, Verdigraxis by Jello Serve, Yacuir, daughter of Zihgux by Robert Crescenzio, Keone Zalluc by Klaher Baklaher, Zellix by Eva Widermann
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Artwork for Klaher Baklaher, Eric Belisle, Valeria Lutfullina, Fabio Rodrigues, and Carlos Villa falls under the Paizo Inc. Community Use Policy.
Artwork for Solomon Barroa, Robert Crescenzio, Alastair Duncan, Ben Galley, Joana Rita Gomes, Nguyen Huu Ha, Armands Andrejs Ilgums, Sergey Kandakov, Ekaterina Kurenkova, Alex Muravev, Saepul Nahwan, Alice Noir, Lucas Ragnar Örström, Nathan Park, Drankin Plantaz, Livia Prima, Tom Rhodes, Taregh Saber, Tanya Sangsnit, Rex Salazar, Daniel Scheltema, Jello Serve, Thomas Shelby, Jacob Shroades, and Axilus Turner falls under Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.