The main function of this campaign is a plot-driven story line with characters just trying to survive the harsh environment when away from civilization. At the outset of the campaign, each player will start with one character. All players will roll randomly on the background charts for up to three opportunities to determine which path their character might take. Disadvantages for additional points will also be rolled, but once dice are tossed, the results are final. Humans are highly recommended as Orbaal is not known for its non-human folk; save this for when playing Dungeons and Dragons. Unlike other level-based campaigns, a level "floor" is unavailable as skill increases stem from actual game play.
Sigvald
"Alvor Bloodbreath" by RPG Dynamite, "Sigvald Bjornson" by RPG Dynamite, "Invar Hrim" by Julius H. Grotjahn, "Ylina Likebeyonce" by Kelly Edwards, "Astrid Sigrun" by Omar Tapia, "Arton Tandir" by José Luis Cruz García, "Bjorn Thorson" by Joel Fazhari, "Astrid Vilrun" by Elise Ducasse, "Herthon Voss" by Elise Ducasse.
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