The main function of this campaign is a plot-driven story line with character just trying to survive the harsh environment when away from civilization. At the outset of the campaign, each player will start with one character. All players will roll randomly on the background charts for up to three opportunities to determine which path their character might take. Disadvantages for additional points will also be rolled, but once dice are tossed, the results are final. Humans are highly recommended as Kaldor is not known for its non-human folk; save this for when playing Dungeons and Dragons. Unlike other level-based campaigns, a level "floor" is unavailable as skill increases stem from actual game play.
everything she steals goes to "The Patch", currently missing
everything she steals goes to "The Patch", currently missing
everything she steals goes to "The Patch", currently missing
everything she steals goes to "The Patch", currently missing
everything she steals goes to "The Patch", currently missing
everything she steals goes to "The Patch", currently missing
everything she steals goes to "The Patch", currently missing
everything she steals goes to "The Patch", currently missing
everything she steals goes to "The Patch", currently missing
everything she steals goes to "The Patch", currently missing
"Ragnar Gunnarson" by Joana Rita Gomes, "Invar Hrim" by Tommaso Galmacci, "Ylina Likebeyonce" by Sasha Leafz, "Astrid Sigrun" by Tommaso Galmacci, "Bjorn Thorson" by Tommaso Galmacci, "Astrid Vilrun" by Sasha Leafz.
Artwork for this page falls under the Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
Jerry - Arton of ???? (cartographer)
Leigh - Hertha of ??? (weaponsmith)
James - Alvor Bloodbreath (hunter)
Nathan - Sigvald Bjornson (thief) "Call me Stump"